My name is Steve Henricks and I’m currently employed at Epic Games as Environment Outsource Lead. Prior to Epic Games , I was employed as and Environment Art Supervisor at ILMxLAB. Before ILMxLab I was at Ubisoft/Redstorm Entertainment as a Expert Environment artist. At Ubisoft, I’ve created art for Tom Clancy’s Ghost Recon: Future Soldier™, and several of the games DLC packs. I have also worked on Tom Clancy’s Rainbow 6®: Patriots (before its redesign) Far Cry® 4, and my last project with Ubisoft was Tom Clancy’s The Division™. At ILMxLAB I worked on Star Wars: Secrets of the Empire, Vader Immortal : A Star Wars Series as Environment Art Lead and on Star Wars: Tales from the Galaxy's Edge in the role of Art Director. At Epic Games I'm currently working on Fortnite.
We (Myself and Tommy Alvarez) started SubstanceTools to create high quality tools, materials and content for artists and game developers. Our tools are available on Allegorithmic's Substance Store, Gumroad, Cube Brush, and the Creative Market. More information can be found on our Facebook page at www.substancetools.com, or our YouTube channel.